Concept Devices
Roland System 700
Martyn
keep right on going and dont look back
Posts: 10,742
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Post by Concept Devices on Jul 7, 2014 8:03:42 GMT
I started to listen to Arythmia long form last night and was inspired half way through so had to start playing my own gear :-)
Good stuff Andy :-)
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Jul 7, 2014 11:13:26 GMT
I started to listen to Arythmia long form last night and was inspired half way through so had to start playing my own gear :-) Good stuff Andy :-)
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Post by Ross Bullfinch on Jul 11, 2014 18:20:34 GMT
Arhythmia is wonderful and genuinely quite scary at times.
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Aug 14, 2014 13:56:59 GMT
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Concept Devices
Roland System 700
Martyn
keep right on going and dont look back
Posts: 10,742
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Post by Concept Devices on Aug 14, 2014 14:17:28 GMT
Its a great cover Andy, best of luck with it :-)
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phobos
ARP Odyssey
David T
No choice is a choice
Posts: 987
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Post by phobos on Aug 14, 2014 18:39:00 GMT
Good luck with this Andy, and I agree with Martyn, nice artwork.
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Aug 14, 2014 19:04:09 GMT
Thanks guys, I'm looking forward to it coming out.
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Concept Devices
Roland System 700
Martyn
keep right on going and dont look back
Posts: 10,742
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Post by Concept Devices on Aug 22, 2014 0:12:25 GMT
Good luck with the launch today Andy :-)
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Aug 22, 2014 7:05:42 GMT
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Concept Devices
Roland System 700
Martyn
keep right on going and dont look back
Posts: 10,742
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Post by Concept Devices on Aug 22, 2014 9:44:22 GMT
having a listen now and half way through the first track, love how it builds from abstract into ambient :-)
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Aug 23, 2014 11:03:31 GMT
On rM I was asked if I could say more about the Fractured trilogy and why the use of acoustic sound sources:
The Fractured trilogy developed over a number of years from the initial inspiration – the moment of ‘fracture’ when a musician pours the first sound into the waiting space, breaking the silence.
Initially I hoped it would be a single release. I was going to record an album where I fractured sound in a variety of ways, but with an extra twist….I wanted to keep the foundation of each track in the same order, but shift the later additions around creating 4 versions of the album – so if people were commenting about the music even the feedback would be fractured as people tried to understand why they were hearing the same things but in different places…..
Unfortunately it sounded like crap – the tracks had their own integrity and cohesion, despite the concept and sound processing, they could not be broken in that way.
Over time I found a variety of ways of ‘playing’ with the music – out of which Fractured II arose, as I continued to record and explored other sounds ‘Shards’ started to materialise.
Fractured I is on the way to release – and I like the way it is coming after the third part, continuing the concept in yet another way.
Fractured II (7 Broken Mirrors) will appear last, self released on Bandcamp. It will include a bunch of artwork images that I originally designed for a very limited 3 disc set.
As for the acoustic aspect – a bit of background – I love being in wild places where there are little or no sound of human activity. I had the pleasure of living and working in a large ancient forest in North Wales for about 5 years. Many people could not understand why I did not take a walkman….But I loved the ‘silence’ and by merging into it I met some very interesting beings in the woods, like a snake that always shed it’s skin in the same place, like birds of prey that came really close because I was not noisy or ‘separate’.
I find acoustic sounds more subtle, complex etc than a guitar or even a synth. The susurrations of tree leaves in the wind, the complex interplay of quiet sounds in a gentle stream. Listening to these I find myself drifting through the sounds, drawn to this, then called by that. Given my history of laying in Motorhead bass bins as a youngster……
I used field recorder to capture sounds from all sorts of places – such as wine glass for Shards, bird wing for Fractured etc. Then I started playing with them in a number of ways including separating out frequencies in a single sound and then shifting them in time so they shifted through each other. I might pass a sound through a number of effects, then back again, then pull out certain frequencies or textures – finding aspects of the sound not usually heard. Often I layered different treatments of the same sound together, creating new and shifting textures.
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Post by RussellStorey on Aug 24, 2014 23:53:33 GMT
On rM I was asked if I could say more about the Fractured trilogy and why the use of acoustic sound sources: The Fractured trilogy developed over a number of years from the initial inspiration – the moment of ‘fracture’ when a musician pours the first sound into the waiting space, breaking the silence. Initially I hoped it would be a single release. I was going to record an album where I fractured sound in a variety of ways, but with an extra twist….I wanted to keep the foundation of each track in the same order, but shift the later additions around creating 4 versions of the album – so if people were commenting about the music even the feedback would be fractured as people tried to understand why they were hearing the same things but in different places….. Unfortunately it sounded like crap – the tracks had their own integrity and cohesion, despite the concept and sound processing, they could not be broken in that way. Over time I found a variety of ways of ‘playing’ with the music – out of which Fractured II arose, as I continued to record and explored other sounds ‘Shards’ started to materialise. Fractured I is on the way to release – and I like the way it is coming after the third part, continuing the concept in yet another way. Fractured II (7 Broken Mirrors) will appear last, self released on Bandcamp. It will include a bunch of artwork images that I originally designed for a very limited 3 disc set. As for the acoustic aspect – a bit of background – I love being in wild places where there are little or no sound of human activity. I had the pleasure of living and working in a large ancient forest in North Wales for about 5 years. Many people could not understand why I did not take a walkman….But I loved the ‘silence’ and by merging into it I met some very interesting beings in the woods, like a snake that always shed it’s skin in the same place, like birds of prey that came really close because I was not noisy or ‘separate’. I find acoustic sounds more subtle, complex etc than a guitar or even a synth. The susurrations of tree leaves in the wind, the complex interplay of quiet sounds in a gentle stream. Listening to these I find myself drifting through the sounds, drawn to this, then called by that. Given my history of laying in Motorhead bass bins as a youngster…… I used field recorder to capture sounds from all sorts of places – such as wine glass for Shards, bird wing for Fractured etc. Then I started playing with them in a number of ways including separating out frequencies in a single sound and then shifting them in time so they shifted through each other. I might pass a sound through a number of effects, then back again, then pull out certain frequencies or textures – finding aspects of the sound not usually heard. Often I layered different treatments of the same sound together, creating new and shifting textures. very interesting always good to have some background on peoples creations i wish you every success with the project.
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Concept Devices
Roland System 700
Martyn
keep right on going and dont look back
Posts: 10,742
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Post by Concept Devices on Aug 25, 2014 0:32:29 GMT
its a great album
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Aug 25, 2014 13:05:36 GMT
Thanks for the positive responses guys.
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SeReN
Roland System 100
Andy B
Posts: 7,682
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Post by SeReN on Apr 11, 2015 21:03:17 GMT
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